VPNS with port forwarding matter if you want to stay anonymous while using P2P services.
PC gamer in NA.
🇺🇸🤝🇺🇦🤝🇪🇺 Slava Ukraini.
he/him
VPNS with port forwarding matter if you want to stay anonymous while using P2P services.
If you’re doing a P2P related activity over a VPN (or otherwise), port forwarding is very important for improving speed or enabling the service at all. That’s because your router blocks incoming traffic from certain ports by default, ports that will be used with a P2P connection. To get around this, you can ‘forward’ a port that can be used for said P2P activity, letting your router know that the traffic you expect to see from a specific port should be let through.
You can simply leave port forwarding to your personal router, but if you want to stay anonymous while participating in P2P connections, then you’ll want to use a VPN service. If a VPN service doesn’t utilize port forwarding, then any P2P connections you use will either be straight up impossible, or very slow. For example, you wanted to host a gaming server without giving away your actual IP address, then a VPN with port forwarding is desirable. The same can be said for torrenting.
That’s a new hell-on-eath I wasn’t aware of. Yikes.
I don’t think so. Maybe I’m misunderstood, but the “I use Arch” meme was meming on the fact that using Arch was a flex, like it’s harder to get into, and you’re a true blooded Linux user if you’re using Arch.
Whereas, Pop_OS is kind of the opposite. I’m fairly new to Linux (been using a Linux system as my daily driver for about a year), and Pop_OS was recommended as a beginner-friendly distro. Plus, it worked well with Nvidia cards with minimal effort. So maybe it seems like a lot of people are using Pop_OS and are bringing it up, because there are a lot of newer Linux users.
The Purple Guy from FNAF appears on B8, and the souls of 5 children randomly infect 5 pieces currently on the board. They want to kill Purple Guy.
If you’re interested in some of the set pieces, like the bitters on the right side of the board or the factory on the left side of the board, those are from an actual game, Factorio. If it even kind of looks like you might enjoy it, then I’m sorry. I’ve ruined your life temporarily.
X Æ A-12 would be proud
That’s good to hear! I’m not on iOS but I’ll keep an eye out for the Android solution.
Never played pikmin 3, but I had a funny experience with the day limit in pikmin 1. You have way more than enough time to complete the game in the day limit, even if you play very suboptimally.
Despite that, in my initial playthrough I still hated it for all the reasons you listed. Theoretically, I could see how a day-limit could be good for the game. Adding tension and the like. But on that first playthrough when I had no idea how much time is worth, I always felt the need to rush. As it turned out, I could have easily taken a few days to just explore or strategize. But there’s no way to know that at the start. Maybe it could work better if the game could communicate somehow if you’re ahead of schedule or something.
Thankfully, in the Pikmin 4 demo you can skip all cutscenes which include cutscene tutorials. The tutorial section is still pretty long, but skipping the cutscenes makes it much more bearable.
Big part of the reason why I enjoy cooperative games nowadays like Risk of Rain 2, Helldivers, Deep Rock Galactic, etc.
You can occasionally come across a toxic person, but the broader communities in said games are amazing on the whole.
Behind the bastards makes it more bearable because they really take the piss out of the ads every time.
I have not found this to be the case. There are only a few podcasts I felt I enjoyed enough to financially support, and I stopped donations because I still had to sit through ads. I don’t like feeling as if I’m being monetized twice.
Be really cool if more hosts made ad-free supporter versions.
If you can write and have technical know-how, technical writing pays more than journalism.
That’s correct. There’s a great comment by @EnglishMobster that summarizes the advantage of using Kbin to interface with microblogging platforms like Mastodon: https://kbin.social/m/kbinMeta/t/129425/Can-some-one-explain-how-the-microblog-feature-works#entry-comment-507634
I’ll make a single exception for this post, as it’s complaining about the people complaining. But if I hear someone complain about someone complaining about someone complaining, then so help me.
While most of these are a good rule of thumb, I disagree with ‘Always Happy to Help.’ > ‘No Problem.’
‘I’m Always Happy to Help’ is a fine response, if you’re actually willing to make your time available for the recipient at the drop of a hat. Sometimes that’s called for, but I would only reserve it for a few very specific circumstances. I also don’t see an issue with saying ‘no problem’ most of the time. There are situations where something a little more formal is called for, but 90% of the time ‘no problem’ should work imho.
To do so, go to the instance’s Kbin address with this format: kbin.social/d/[insert instance name here].
For example: kbin.social/d/lemmynsfw.
Then hit the block button in the upper right, under where it says domain.
To be fair, Kotaku does sometimes make shit up. Like the Persona 5-Smash crossover lyrics being ableist thing. And they tried to double down on it for awhile if I recall right.
And yes, ChatGPT makes shit up all the time. More often then Kotaku.
I know in a post gamergate world, we need to be diligent for things like dog-whistles. And hating on Kotaku is arguably in dog-whistle territory. I guess in my opinion Kotaku is so bad, that we should be able to safely mock the crap out of them. I’m even more happy to mock any chuds that want to keep non cis-white-males out of games. They just weren’t relevant for this occasion.
Obviously they were inspired by the left handed devil.