PC gamer in NA.
🇺🇸🤝🇺🇦🤝🇪🇺 Slava Ukraini.

he/him

  • 0 Posts
  • 32 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

help-circle


  • If you’re doing a P2P related activity over a VPN (or otherwise), port forwarding is very important for improving speed or enabling the service at all. That’s because your router blocks incoming traffic from certain ports by default, ports that will be used with a P2P connection. To get around this, you can ‘forward’ a port that can be used for said P2P activity, letting your router know that the traffic you expect to see from a specific port should be let through.

    You can simply leave port forwarding to your personal router, but if you want to stay anonymous while participating in P2P connections, then you’ll want to use a VPN service. If a VPN service doesn’t utilize port forwarding, then any P2P connections you use will either be straight up impossible, or very slow. For example, you wanted to host a gaming server without giving away your actual IP address, then a VPN with port forwarding is desirable. The same can be said for torrenting.



  • I don’t think so. Maybe I’m misunderstood, but the “I use Arch” meme was meming on the fact that using Arch was a flex, like it’s harder to get into, and you’re a true blooded Linux user if you’re using Arch.

    Whereas, Pop_OS is kind of the opposite. I’m fairly new to Linux (been using a Linux system as my daily driver for about a year), and Pop_OS was recommended as a beginner-friendly distro. Plus, it worked well with Nvidia cards with minimal effort. So maybe it seems like a lot of people are using Pop_OS and are bringing it up, because there are a lot of newer Linux users.






  • Never played pikmin 3, but I had a funny experience with the day limit in pikmin 1. You have way more than enough time to complete the game in the day limit, even if you play very suboptimally.

    Despite that, in my initial playthrough I still hated it for all the reasons you listed. Theoretically, I could see how a day-limit could be good for the game. Adding tension and the like. But on that first playthrough when I had no idea how much time is worth, I always felt the need to rush. As it turned out, I could have easily taken a few days to just explore or strategize. But there’s no way to know that at the start. Maybe it could work better if the game could communicate somehow if you’re ahead of schedule or something.









  • While most of these are a good rule of thumb, I disagree with ‘Always Happy to Help.’ > ‘No Problem.’

    ‘I’m Always Happy to Help’ is a fine response, if you’re actually willing to make your time available for the recipient at the drop of a hat. Sometimes that’s called for, but I would only reserve it for a few very specific circumstances. I also don’t see an issue with saying ‘no problem’ most of the time. There are situations where something a little more formal is called for, but 90% of the time ‘no problem’ should work imho.



  • To be fair, Kotaku does sometimes make shit up. Like the Persona 5-Smash crossover lyrics being ableist thing. And they tried to double down on it for awhile if I recall right.

    And yes, ChatGPT makes shit up all the time. More often then Kotaku.

    I know in a post gamergate world, we need to be diligent for things like dog-whistles. And hating on Kotaku is arguably in dog-whistle territory. I guess in my opinion Kotaku is so bad, that we should be able to safely mock the crap out of them. I’m even more happy to mock any chuds that want to keep non cis-white-males out of games. They just weren’t relevant for this occasion.