The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Joined 11 months ago
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Cake day: July 24th, 2023

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  • Got to play it with someone for a bit, they seemed to know where all the neat things were (iirc, the murals, scarf lengthening thingies, etc). But due to the inability to communicate more than just “dings” I couldn’t convey that I needed a quick toilet break. They were gone after I came back, which was a bit sad but I probably wouldn’t have stayed waiting either, tbh.

    It was quite okay, I recall playing it through twice, but the second round didn’t really offer much in terms of “value” over the first. Cool visuals and concept, though.

    Other somewhat similar vibing games which I somewhat relate to Journey:

    • Sable - Somewhat similar character designs, quite a bit more scifi and some dialogue. Pretty cool 3d platformer puzzle.
    • Proteus - walking-sim, graphics are those “if atari 2600 could do 3d”. Kinda cool experience, but also kinda one-and-done.




  • Last Epoch

    playing offline because that’s where all my stuff is as last I checked the online was a disaster. Other than that, it’s pretty cool ARPG. Though I have some thoughts about some “gearcheck” -type bosses. After ~180h (since beta) or whatever, I’m still thinking it’s a solid 7/10. Fairly enjoyable, but not greatest of all time by any stretch.

    Content Warning

    It’s completely stupid and I love it. Essentially wannabe-“spööktubers” take a camera and few flashlights into dark, abandoned industrial complex to film something spooky, just to gain views on “Spööktube”. Views gain you money, money buys you gear.

    The dives to the industrial complex are very short too, as you can only film so much (90s max, it seems), and the monsters are hella deadly. Either the camera gets filled or everyone is dead in minutes.

    The footage can be saved as .webm -videos to desktop, which is GREAT







  • worked fine on my android phone, using Connect.

    worked fine on firefox & linux, the file shows as .webp to me.

    Decided to investigate this a bit: when opened to new window, the image url has ?format=webp query argument, if I change that to ?format=jxl then it breaks as the server actually provides a .jxl file. At least I had to TRY to break it :P

    % file c6ca4c8c-20a2-4105-8e6c-833d8c7d3e52.*
    c6ca4c8c-20a2-4105-8e6c-833d8c7d3e52.jxl:  JPEG XL codestream
    c6ca4c8c-20a2-4105-8e6c-833d8c7d3e52.webp: RIFF (little-endian) data, Web/P image, VP8 encoding, 623x700, Scaling: [none]x[none], YUV color, decoders should clamp
    




  • Its pretty close, but ideally I’d want to have it fit fin/swe layout without using modifiers to type ö and ä, and have them more or less where they’d be on normie layout. (I can live without å, so that already gives 1 key more leeway).

    So far pretty much no ortho split allows this, I think. Unless I move enter key to the thumb keys or so. But then again that might be the default for eego/split keebs anyway, I dunno.

    Going to have to read up on these a bit more.



  • Malix@sopuli.xyztoProgrammer Humor@lemmy.ml*Permanently Deleted*
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    9 months ago

    Fairly common to use en/us-layouts with highend mechanical keybards, as parts for those are more readily available.

    But outside of the mech keebs or other niches, yea, people use the regional keyboard variants. Because it’s just easier if you can see the weirdo ümlâuts/etc regional characters on the keycaps when you’re not a touch typist. Over here (finland) it’s actually pretty hard to even get ansi/us layout keyboard unless you really go about your way and seek one out, basically all keyboards in stores are fin/swe iso layout. I’d assume the same is true to most euro countries.