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… the lack of an increment operation, no “continue” instruction, and array indices starting from 1 instead of 0. These differences can be jarring
Understatement
… the lack of an increment operation, no “continue” instruction, and array indices starting from 1 instead of 0. These differences can be jarring
Understatement
The recovery codes come as a set of numbers
I haven’t had this exact experience, but I struggled to game on linux for years before I asked my self why I was struggling to prove nothing to nobody when I could just not.
Yea ISO27000 stuff is basic but its still a long list to all check off. I was also initially suprised how high level it all is.
Factorio is in the minority IMO. My experience has been that indie games will often, say that they probablely wont do sales as a way to engourage purchases during beta and then a bit after release when there are potential financial benefits on the line they do sales anyway. I am totally not speaking from first hand experience /s.
Annoyingly for ASUS customers, perhaps, two of the now-patched vulnerabilities have been around waiting to be patched for a long time.
Wow one of the CVE numbers is from DEC 2018.
After several years of using Linux for work and school, I made the leap to daily driving linux on my personal computer. I stuck with it for two years. Hundreds of hours I sunk into an endless stream of inane troubleshooting. Linux preys on my desire to fix stuff and my insane belief that just one more change, suggested by just one more obscure forum post will fix the issue.