i like to sample music and make worse music out of that.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Genuinely curious why you think Apple Music is better. When I got my first iPad in years last year, I decided to try to go “all-in” on Apple services partly to consolidate and partly to save some money. After about 14-21 days, the only service left standing was Apple News+ (and only because the only other option was NewsReader which is 3x the price and I just generally didn’t love the UI and the way it worked overall).

    Apple Music seemed to have slightly less of the music I searched for (I don’t have specifics, it was a year ago) and also seemed to be slower/shittier overall than Spotify. It was just generally unpleasant to use - this, coming from a guy who has plenty of gripes with Spotify’s user experience.

    I’m all for ditching Spotify (I have all kinds of issues with their general business practices and how they stiff artists, among other things), but like @dinckelman@lemmy.world mentioned elsewhere in these comments: “every bit of competition is even more incompetent and greedy than they are.” I’m not going to say Apple is more greedy in this case, but they felt less competent.


  • My background is not on STEM and I was always passed the notion that without roots in hard math I can’t go far in programming.

    I swear this is some BS repeated by people who have no idea what they’re talking about. I got told pretty much the same when I was younger - don’t believe it. It may have been true to some degree at some point in the distant past, but it’s outdated advice at best.

    Your main general skills when it comes to writing code are the ability to think logically and to think about abstract concepts. Creativity and imagination can definitely help. The ability to keep organized in your thoughts can also go a long way. Just about everything else comes in the form of knowing the language you’re working in, exposure to common coding and software design principles, and knowing your coding environment.

    Math can figure into a lot of different types of programming careers… Shit like writing video game engines and other complicated things that model physics and stuff come to mind. But it’s not so much that math is intrinsic to programming, but rather that those types of software just require a lot of advanced math.

    For example, I’m an automation engineer. It’s just a sysadmin who writes a decent amount of code. Most of my programming work revolves around sending requests over our company’s local network to servers or internal websites to do shit like remotely power up or shutdown machines or trigger a task or open up work orders. There is very little actual math, if any, in the entirety of my work.

    At it’s core, programming is just the storing, moving around, manipulating, and keeping track of bits of information. Especially in a language like Python (which is my primary language).

    EDIT: I should probably add my background isn’t STEM either. I’m a two time college dropout who got a break 14 years ago and left the restaurant industry to go into the tech sector instead.





  • I think there are a combination of factors intermingling, situations like the API backlash just jostle things a little harder and that’s when you see big spikes. Once a platform like Lemmy begins to see more and more traffic and, in turn, content, it starts to become a viable alternative.

    Lemmy existed for at least a couple years before I joined, for instance, and I came with what I would guess was the biggest wave so far (June 2023). Provided the userbase can keep up a respectable momentum generating discussion and content, the next wave could be bigger or it could be more resistant to leaving because there’s enough content here to consume and interact with.

    Reddit could take years to lose substantial portions of its userbase or it may shed some and stay solid, but Im not one of these people who obsesses over it’s ruin. If they survive long term, God bless, whatever, who cares. What’s interesting to me is seeing an alternative sprout up and actually generate traffic and start building a community, whether that’s Lemmy or something else built on ActivityPub or something else built on a different federated framework or even something else entirely that’s centralized… I think Lemmy is one permutation of this and it has undoubtedly got some traction.

    I sometimes wonder if/when I’ll start getting random Lemmy links from people instead of ones to Reddit.

    edit: I should also add that considering reddit is trying hard to get value on paper and probably still hoping to ipo, we probably shouldn’t put it past them be shitty once again at some point in the future.


  • That’s basically where I’m wedging myself in now. Ansible and Python, higher value but lower stress projects. Bigger wins, but ones that are able take the time needed to put them together, test, and refine.

    It’s almost a back-to-my-roots kind of thing for me, but with a fresh twist in terms of approach. I’m basically writing automations that make life easier for ops guys, to boil it down to it’s essence.


  • Yeah, they all definitely seem quite polished. Sometimes I get the itch to play a MUD, find one or return to one I’ve played before, and get hooked for a few months. Other times, I’m done after a few days… they’ll always be an option for me though. IRE games are just fine for my purposes in that regard.


  • exactly this right here. we saw the same phenomenon with threads and mastodon before it inre twitter annoying its userbase. depending on how engaged each wave of incoming users ends up, i’d guess you could expect it to look something like:

    • spike
    • drop off
    • plateau
    • spike
    • drop off
    • plateau above the last plateau
    • etc etc

    sometimes the drop off is really bad. sometimes its just people getting bored with the initial hype while others stay. rinse and repeat until the platform succeeds or dies.


  • Ah, alright, not quite me - I’ll be 14 years deep in November. Honestly, one of the things that kept me motivated over the years was moving around - I stayed at the same company, but I started out doing QA (by hand, no automation), then got moved to handle release management, then moved to IT as a general Linux admin and spent a few years doing that, made friends with an infosec manager and he offered me a spot on his team working remote and doing container/docker security which morphed into a cloud security thing after he left the company (I hated the cloud). A couple years back I moved back to non-cloud/non-infosec work doing automation stuff with Ansible mainly, and for the time being only for our on-prem infrastructure (this may change in the future and I’m not really looking forward to it all that much).

    At this point, nothing is really helping get my head back into the game 100% but I can still put out work and I’m just trying to find the joy in small victories and chasing the high you get when the code you wrote works flawlessly. I’m blessed to have a solid management structure above me who a) know me, b) like me (and the feeling is mutual, they’re all great people), and c) are happy with my output.

    I don’t envy you working with kubernetes - my time in container security came during the early days of large companies trying to move to turning everything into microservices. It was a wild west kind of vibe and I basically had free reign… nowadays, I don’t think I’d enjoy any of that in its current form.

    I have great soft skills and I write pretty well, but outside of that my skillset is basically a degraded/decayed technology one because I’ve been treading water for a while now and not actively keeping up with all the shit in our sector that changes on a constant basis.

    I’ve also seriously weighed moving into development, but I’m not sure if that’s just going to fix anything for me. I like writing Python, but I don’t know how that would feel full-time. Sucks, man.


  • Same, back when I played a lot more. There was a period of time where I felt completely unfulfilled and unappreciated at work. I was a Linux admin at the time so I spent 90% of my time in a text environment. One day, I installed TinTin++ which has a non-GUI version and I’d just keep one ssh connection opened to a VPS I pay for and would just MUD throughout the day (mainly just running quests over and over). This was years before “quiet quitting” was cool lol



  • _bug0ut@lemmy.worldtoRetroGaming@lemmy.worldText-based games!(?)
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    11 months ago

    If you’ve never tried a MUD, there are still a few out there that are alive and kickin’. Funny enough, I’ve been scratching that itch over the last few days and seeing whats out there. They’re something like a pre-cursor to MMOs - online, text-based games. If you get really deep into stuff like PVP, you’ll like wind up writing scripts that trigger actions based on what’s happening since its quicker than typing out commands when things get hot and heavy.

    If I had to guess, I’d say Aardwolf is probably the most populated and has the most users online at any given time. I have an old char on there that I occasionally log into and run some quests on:

    Aardwolf

    I just created a character in Alter Aeon and it’s alright so far, but I haven’t spent more than about an hour logged in:

    Alter Aeon

    I don’t know how people generally feel about Iron Realms Entertainment. Some or all of their MUDs end up with you kind of having to spend some money if you get super engaged, but I’m pretty sure most of their games are perfectly fine without paying for casual players. They have a handful of MUDs that cover different themes (classic fantasy, vampire stuff, etc). I actually tried out Starmourn recently which is a sci-fi themed one, but I think they’re no longer developing it actively - the servers remain up (for now, at least, I guess). Regardless, all of their games seem pretty polished and thoughtfully made.

    Iron Realms Entertainment main site

    Starmourn

    The cool thing about IRE is that their games are all playable in a browser and the browser-based apps include some QoL UI stuff like maps and stuff. The others generally require a (free) MUD client like Mudlet. Aardwolf has a highly customized version of Mudlet that has frames/windows within the client that show you your characters stats, maps, a chat window, and some other stuff.



  • I’m one of the unwashed, ignorant music production hobbyists who can’t play a lick of anything on an actual instrument, and certainly can’t read sheet music (I figured out tablature a long time ago when I was trying to teach myself guitar and have forgotten since). I can noodle around on a 25-key MIDI keyboard well enough - like I have a good handle on the patterns for different keys and scales on the keyboard, but I can’t actually play. I’d take you up on the invite, otherwise.