29 he/they Alberta, Canada

  • 2 Posts
  • 9 Comments
Joined 1 year ago
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Cake day: June 19th, 2023

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  • This is why I think dynamic range compression should be a standard feature for TVs, phones, stereos, PCs and other consumer devices that output audio. Something to even out quiet dialogue and loud explosions would be a godsend for movie watchers everywhere.

    I know Windows has a compressor of sorts built in, the audio equalization feature, and I wish there were a good equivalent for this on Linux.

    Truth be told, with my auditory processing issues, I’d probably still be using subtitles in tandem with compression/equalization if it were an option. BUT, it’d still be nice to have for watching things late at night without waking other people up.


  • I’d argue that “true” physical releases died after the PS2 generation, or maybe the 360/PS3 generation if you’re being generous. When THPS5 shipped on a disc that only included the tutorial, that was an ugly turning point.

    I’m not totally against digital distribution, because it can be quite convenient, and it’s also allowed the indie scene to thrive. However, I also don’t like the death of physical games, because it’s terrible for preservation, and it takes control away from end users. As a PC player who hasn’t owned a current gen console in years, I’m well aware of how much I’m at the mercy of digital distribution services like Steam.