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Cake day: July 1st, 2023

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  • Kolibri for the Sega 32x addon for the Genesis/Megadrive. Most of the reviewers that weren’t down with the game either complained about the difficulty or lack of story/making sense, but it was a beautiful game for the time that took the space shooter concept and made it into a game that was somehow chill while also being difficult enough to sometimes momentarily make you want to rage quit. If you enjoy games like the Raiden series, you’ll enjoy this.

    Shout to Knuckles Chaotix (the most unique take on Sonic gameplay of the classic 2D era) and also Shadow Squadron (very Star Fox-esque), which are also slept on because 32x.

    Exclusive to the Genesis/Megadrive, it’s a crying shame that the Vectorman games never received a third iteration and have seemingly disappeared into the grey goo of IP purgatory. Vectorman and Vectorman 2 were amazing for the time: they were arguably the best 2D platformers of the era, graphically beautiful, oozing with charm, and with an amazing soundtrack to go along with it all. It’s crazy that the developers were able to squeeze the performance they did out of the hardware and playing emulated versions of it now still doesn’t compare to how it feels and looks playing it on the original hardware with a CRT and a nice sound system (but you should still check it out absent that setup).

    On PC, also from the 90s, Descent was truly groundbreaking and unique. It’s an FPS that said “what if you were playing as a space ship and had six degrees of freedom to move about?” It was also the first truly 3D FPS game.




  • I got a temporary ban in memes for saying “OpenAI/MS media alliance goes brrrrr” lmao. “Rule 1.” The OP was yet another post about Google’s crappy AI suggestions and I was implying that the mass beating of that dead horse in article after article was because the media is friendlier to OpenAI and MS in the AI space (kinda the same way Apple gets a free pass in the phone space more often than not for shitty practices and taking credit for inventing features that have existed on Android for years prior). But, even in the absence of clarification (since my quip was just observational and not meant to spark conversation lol), I have no clue how that or a lot of the other things they cite “Rule 1” on could possibly be construed as bigoted - there aren’t enough words to work with in the comment I used as an example, just a barely coherent bit of tongue-in-cheekness. Arbitrariness of enforcement is authoritarian af. I messaged a mod to ask what was up since I didn’t realize modlog was a thing at the time and didn’t hear back (which is fine really). It’s more just the finding out when you go to interact and getting a connectivity error and having to sus out what happened that’s annoying and doesn’t feel conducive to a healthy community.

    Getting an automated message in your inbox telling you you’re banned, the length of the ban, and why would be a little more user friendly (though public modlogs are nice) if the goals of the developers are trying to build an inclusive platform. A lot of users aren’t necessarily the type to get a persistent itch when something curious happens, so “figure it out yourself” isn’t a great system. But, if what’s going on over at .ml really is indicative of what the goals of the developers are, it does give me pause about Lemmy as a project and where it will go in the future. As has been mentioned elsewhere, the situation is ripe for the project to be compromised if a dev is compromised and people shouldn’t be sleeping on that. Bad actors injecting seemingly inert exploits into code reviewed by others can happen with any software and fly under the radar, even popular and well trusted FOSS (for reference, see “that time the CIA snuck a backdoor into Notepad++”), so it’s alarming if a group of developers appear to be sympathizers for nationstates that are notoriously privacy hostile.








  • !If any humans survive at this point, we’ll probably be starting over from the bronze age. !<

    Eh, if there are human survivors then data (digital and analog) and technology will survive, as well as localized means of generating power. Between that and knowledge of post-bronze age technology existing in the minds of survivors (it doesn’t have to be an understanding of how technology works, merely the idea that it exists is a huge head start since initially imagining a thing is the first huge hurdle towards creating it), I would bet on survivors not needing to reinvent so many wheels if we are also assuming the basic conditions necessary for a small number of humans to survive and reproduce indefinitely exist in this post-apocalyptic scenario. Bonus points if any of the survivors happen to be experts in a modern domain or two, but even the knowledge of basic maths that many people retain from adolescent education is a huge advantage over our distant ancestors. Just knowing that something is possible is enough to drive humans to figure out how to do it, and there would be scraps of all sorts of materials and things around to remind/inspire survivors.

    That all isn’t to say that I think day to day life would be at all functionally similar to life as it is now. Technology aside, just the sheer loss of population and infrastructure would mean modern convenience would be gone and life would initially be a brutal hands-on echo of the 19th century in many regards.