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Joined 1 year ago
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Cake day: June 9th, 2023

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  • For anyone on iOS, you can do most of this there too. On older iPhones you need a lightning to USB-A adapter you can get on AliExpress for like $3, but on USB-C iPhones it works directly.

    The Files app has become like a full file manager, with local storage, unzipping, archiving, SMB connections, as well as most cloud storage services connect to it. Download Keka from the App Store and you can even unpack 7z, ISOs, everything you can do on a desktop.





  • Yep. Just try and logic people to death instead of wondering why they feel that way and taking it to heart to try and not be part of the problem.

    If people actually had this choice, we all know most would choose a person over a bear. But it does speak to the fact that people have mostly good experiences with wild animals that are supposed to be a danger to them and lots of bad experiences with random men. They’ve felt threatened and have actually been assaulted by men, and not by bears.

    Your chances of being killed by a bear are slim to none. Meanwhile the leading cause of death for pregnant women in the US is homicide. These are the kind of things people think about when weighing these kinds of problems in the abstract.

    So the real question is why wouldn’t women fear those that have actually harmed them vs a group that honestly just wants to keep to themselves and has no interest in you unless you’re a threat?



  • The bar and Tinder are not the exclusive domain of hookups. I met my partner of 5 years on bumble, my friend met his wife on Tinder.

    I think the advice others are giving is true to some extent, work on yourself and good things will come, but for most people you also have to go the extra mile and put yourself out there.

    Put yourself on the apps. Go to clubs, leagues, meetups, socials, events, parties etc. In general, say yes instead of no and talk to people instead of not. If something starts to develop you can give out those vibes that you’re looking for something more serious, and people will self-select.



  • shinratdr@lemmy.catoMemes@sopuli.xyzA bad influence
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    2 months ago

    Yeah that would make sense if I also didn’t have to use it all day every day.

    Also just because you don’t report issues, doesn’t mean others don’t. I never said it was perfect, far from it. But it’s as good or better than many alternatives.


  • shinratdr@lemmy.catoMemes@sopuli.xyzA bad influence
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    2 months ago

    Seriously. It’s not even the worst videoconferencing/chat tool, let alone all the other industries that thrive on barely usable software. Healthcare software, for example.

    If all you’ve ever used is phone software that’s either made to as frictionless as possible to gather as much data from you as possible, then I can see hating Teams. If anything, Teams is a victim of its own success. Everyone hated the bloat in Outlook which now looks stripped down by comparison, because Teams is clearly the MS golden child and if you want your project to live at MS it needs to connect to Teams in some way.


  • shinratdr@lemmy.catoMemes@sopuli.xyzA bad influence
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    2 months ago

    Am I the only one on Lemmy who uses Teams every day and basically has no issues? It’s not perfect, but I much prefer it over SfB, Lync, G2M, WebEx, Zoom & RingCentral.

    I feel like people who hate Teams never had to suffer through Skype for Business, which truly was one of the worst pieces of software I’ve ever used in my life. It used the layout engine from WORD to render chat windows. It had an unsynchronized mobile client that 9/10 never received messages unless it was open while the person sent it. It was hell.

    Most of Teams’ problems stem from it being an Electron app that aggressively caches everything, which new Teams actually solves so I’m pretty happy with it. I also have to support users of it for our org too, so I don’t just use it constantly I also have to fix it if it breaks, so it’s not just lack of awareness of common issues.



  • Yeah MacRumors reached out and apparently Apple clarified that it was pulled for the GBA4iOS copyright issue and not anything to do with ROMs.

    Agreed, it’ll be a long journey. But this is a step in the right direction, and I’m sure it will be an ebb and flow rather than just a flood of existing iOS emulation projects coming to the App Store.

    For example; we won’t see Delta because of Riley’s competing store, and we probably won’t see Provenance because of all of the JIT stuff they built that will have to be removed for an App Store approved build.

    I will be pretty upset if they just end up reversing their position. Google Play has had tons of emulators for years with no issues, with the exception of yuzu which is hardly surprising considering that’s a current gen console. I think the pressure at this point is more imagined.



  • I hate them. The stores clearly weren’t designed with them in mind, and all it does is make getting from point A to point B 10x harder if those points aren’t exactly where they expect you to go. Need to get to customer service or grab a paper after you’ve entered the store already? Good luck, now you have to go ALLLL the way around the store, fully exit, and then you can get there. Before it was a 2 second walk, now it’s 5 minutes.



  • That’s not how I interpret that. I think they’re just saying that if your app does offer digital goods, you have to use IAP. Not that any app in this category has to include IAP to be accepted.

    Apple is protecting its bottom line here. In other words if Nintendo was to release a classic arcade, they don’t just get to circumvent IAP rules in non-DMA countries because of this change. But I don’t see any wording that says apps cannot forgo offering any IAPs and just allow you to add content via Files like all other apps do.

    If they intended your definition, they wouldn’t leave it vague. There would be a specific provision that says “Apps cannot access files or software from the system, or offer an in-app browser or other online resource to add files to the app.”

    Moreover, this change is specifically targeted at Riley Testut and AltStore, which was founded so he could distribute his emulator, Delta. Your interpretation would fully prevent that app from being offered, so I really don’t think that is what Apple was intending.

    Lack of JIT is crippling though, hopefully that will change soon.

    They’ve opened a door that basically nobody could walk through and the people who could walk through it wouldn’t need to because they could just distribute the ROMs with the emulator to begin with, it’s business as usual for Apple.

    Actually this also isn’t true, emulators were banned period. This was partially to avoid legal issues and also because if they didn’t, the App Store would be flooded with emulators in wrappers distributing single titles.

    So technically, this does allow the use case of a classic developer offering all their old titles in a a single arcade app, which was not the case before.


  • I don’t think that’s a fair interpretation, I think Microsoft absolutely intended what they said here, that Windows 10 was the last version of Windows. Hence the shift in development strategy. Annual breaking updates rather than new full releases, the new month-year versioning cycle, free for anyone with a valid Windows 7, 8 or 8.1 license.

    I think the goal was to eventually drop the “10” and for it to just be Windows as a service, where major versions don’t really matter and the UX slowly evolves over time rather than in one big change.

    Then, something happened. Obviously this is purely speculative, but I suspect either the executive championing this strategy left, or they saw it cutting into their profits more than they anticipated, or enterprises complained about frequent breaking updates, who knows. Then Windows 11 appeared out of nowhere. The signalling from MS for enterprise was clear. Stop monolithic imaging and site-wide rollouts, instead test applications with a pilot group and then push the annual releases wide if no issues are found.

    I definitely think something changed. While you’re right that this is the only quote supporting it directly, when asked in follow-ups Microsoft went out of its way to NOT deny the statement or confirm it. If the plan was the status quo, they would have just said “we have not changed our release model at this time” but they didn’t. They knew full well that based on how widely reported that quote was, people would infer that it was the strategy. If they felt so strongly that it was just a simple misspeaking, they would have said so.